At the 20th meetup of the Viennese gamedev community Johannes Unterguggenberger from Sphereless Games will give us insights of how to leverage Unity for realistic rendering in augmented reality (AR) and how to deal with spherical harmonics. If you ever wanted to know why Pokemons do not look realistic join this workshop.
And we will have some exciting games and prototypes
*) 1 – n Global Game Jam games / GGJ-Austria attendees
For future game presentations, we have 2 to 3 slots open, every month, to present your game. If you want to show us what you got, feel free to submit your game here.